[1]
Ardanna, S.F. and Hapsari, C.T. 2026. Valorant as a Digital Game-Based Platform for EFL Speaking Practice: A Mix-Methods Study of Learner Perceptions. JELITA. 7, 1 (May 2026), 304-322. DOI:https://doi.org/10.56185/jelita.v7i1.1271.